The aim of this study was observing and improving children's eating habits through an edutainment technological platform. A single-group education intervention was carried out in primary schools in Parma and Milano, Italy. A total of 76 children (32 females and 44 males, 8-10 years old) were involved in a 3-month nutritional program including lessons and educational videogames. Intakes of fruits, vegetables, juices and dietary total antioxidant capacity (TAC) were measured using 3-day food diaries before and after the intervention. The daily total consumption of fruit and vegetables increased from 421.8 (320.3) to 484.3 (337.2) g/day (p = 0.016). Consequently, daily dietary TAC increased by 26%, rising from 1.4 (1.3) to 1.6 (1.3) mmol of Tr...
Despite the known health benefits of doing so, most US children do not consume enough fruits and veg...
Introduction: A successful nutrition education during childhood and adolescence periods could decre...
In order to promote healthier eating habits and consequently lower obesity levels, it is believed th...
Aim: The purpose of this study is to determine eating habits of school age children and to evaluate ...
Prevention of obesity and overweight is an important target for health promotion. Early prevention r...
To improve nutritional knowledge of children, single-group educational interventions with pre/ post ...
Introduction: Prevention of obesity and overweight is an important target for health promotion. Earl...
Many children in Qatar are going daily to school without taking their breakfast. They buy, however,...
Objective: Serious games are a promising venue to increase children's nutritional knowledge in an en...
Obesity amongst children and youth is one of the major health issue in the state of Qatar. The perce...
The board game Kaledo was proven to be effective in improving nutrition knowledge and in modifying d...
Introduction The aim of this study was evaluating if the presence of a humanoid robot could impro...
Abstract Background Several food and nutrition education actions have been described in the literatu...
Obesity can generate short and long term effects on health. Nutritionalknowledge is important to inc...
Despite the known health benefits of doing so, most US children do not consume enough fruits and veg...
Introduction: A successful nutrition education during childhood and adolescence periods could decre...
In order to promote healthier eating habits and consequently lower obesity levels, it is believed th...
Aim: The purpose of this study is to determine eating habits of school age children and to evaluate ...
Prevention of obesity and overweight is an important target for health promotion. Early prevention r...
To improve nutritional knowledge of children, single-group educational interventions with pre/ post ...
Introduction: Prevention of obesity and overweight is an important target for health promotion. Earl...
Many children in Qatar are going daily to school without taking their breakfast. They buy, however,...
Objective: Serious games are a promising venue to increase children's nutritional knowledge in an en...
Obesity amongst children and youth is one of the major health issue in the state of Qatar. The perce...
The board game Kaledo was proven to be effective in improving nutrition knowledge and in modifying d...
Introduction The aim of this study was evaluating if the presence of a humanoid robot could impro...
Abstract Background Several food and nutrition education actions have been described in the literatu...
Obesity can generate short and long term effects on health. Nutritionalknowledge is important to inc...
Despite the known health benefits of doing so, most US children do not consume enough fruits and veg...
Introduction: A successful nutrition education during childhood and adolescence periods could decre...
In order to promote healthier eating habits and consequently lower obesity levels, it is believed th...